Educators review Personalized Instruction data and identify students who need additional support. They create an action plan and identify resources for intervening with teacher-led instruction for students who need additional support with i-Ready lessons.
Educators are introduced to Learning Games and the basic principles of their design. They also experience the Learning Games as students and discuss collaboratively with colleagues how they will use Learning Games with their students. Finally, they learn the recommendations for student usage and view reports that show how much time students are spending on gameplay and how they are doing.
Educators explore i-Ready data and resources to enrich and extend student learning, including i-Ready Personalized Instruction, Tools for Instruction, Tools for Scaffolding Comprehension, Learning Games.